![]() A lighter weapon to fill in the last 2 or 3 weight points. Personally, I just think it fits the style of Killing Floor 2.Ī very lightweight, lower damage shotgun that I think would fit a niche that the Support doesn't really have an answer for: Filler weaponry. Nevertheless, it's one of my personal favorites.Īnother personal favorite, yet more funtional than the last, the 1887 would be in the same league as the Double-Barrel Boomstick, being a high risk/high reward shotgun with a smaller ammo reserve. Although it doesn't really fit in NOW because the purpose it would serve would be fairly similar to the AA-12. One of the most popular shotguns of all time, popularized by movies and video games because of it's futuristic and strange design. Not to mention it's a fairly good looking weapon. This weapon is my personal preference, seeing how aesthetically pleasing the weapon and it's mechanics are to me, I would love to see Tripwire take a shot at it, based on their beautiful weapon work already.Ī more practical choice for a high tier Commando weapon, The G36 would be slightly heavier than the Famas with a much slower firing rate, balancing it out fairly well, considering the two weapons are similarly chambered. Ideally fit to be in between the AK-12 and FN Scar, but due to its high fire rate, would probably outclass the Scar in many ways and should probably be balanced around that. Medium Damage, lightweight assault rifle with a high fire rate and a bullpup design. After contemplating it's addition THOROUGHLY, I have decided that it would be REALLY fun. It's saw attack would do more damage and it would also have more gas in it than the Eviscerator, to balance out the fact that it can't fire sawblades. ![]() It would have a swipe attack for it's light attack, continuous sawing for it's strong attack, and a vicious stab for the bash. Here's why: It would be lighter, cheaper, and more user friendly than the Eviscerator. "But we already have the Eviscerator, and that has a chainsaw function" I agree, and that's also why I was fighting myself on whether or not to put it on the list. Parrying has a knockdown stun effect (On small - medium zeds only) Heavy attack is a held, continuous zap. Instead of damage increase with perk skills, the stun time/chance would increase instead. ![]() Low damage, lightweight weapon based on stunning zeds rather than incapacitating them. Stun Baton (Preferably something makeshift to fit with the 'Zerker theme, Rather than of store bought) Hopefully, we can sway them to put in some popular requests? :Dġ. This is all based completely on my preferences and opinions, so instead of getting upset with me, instead I ask that you'd leave your own opinions for Tripwire to read too. At least one for each perk (Yes, including Survivalist SPECIFIC weaponry) Also, I'm going to be putting a little (*) next to the weapons I REALLY like. So, what I've done, is brainstormed a few ideas for new weapons that I'd like to be added. That's pretty fantastic, and I'm excited. So Tripwire said they are definitely adding new weapons into Killing Floor 2.
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